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ROADMAP TO 2.0 | August 2021 – November 2021

PRE-ALPHA 1.1

  • Player Ship (Main Menu)
  • Map/Mode Selection
  • Grapple Ability
  • Grapple Training Map
  • Switch Between Elements

PRE-ALPHA 1.2

  • Rifle
  • New Game Mode
  • New Map
  • Change Loadout
  • Unified Grab System
  • Interactable Objects

PRE-ALPHA 1.3

  • Pyrokinesis (Fire Element)
  • Pyrokinetic Weapons
  • Shooting Range

PRE-ALPHA 1.4

  • Defense Mode
  • New Map
  • Elemental Melee Abilities¬†

PRE-ALPHA 1.5

  • Personal Fighter
  • Flight Combat Mode
  • Space Map

PRE-ALPHA 2.0

Detailed Environments

Shifting away from the current simulation theme, the new maps going forward will feature detailed environments across various biomes. 2.0 will launch with multiple new maps set on a variety of different worlds.

New Mode & Friendly AI

This update will come with a new Rush gamemode. Storm areas alongside your own AI forces to push the enemy back.

PRE-ALPHA 1.2

AVALON is a long-term, live service project centered around community involvement. The game takes place in a vast universe that combines concepts from fantasy and science fiction. Players will be able to travel throughout the universe to participate in ongoing conflicts across a variety of worlds.

BEYOND 2.0

We’ll continue to add regular content after 2.0, including maps, weapons, and abilities. Our main priority as we move towards 3.0 will be adding multiplayer functionality into the game.

THE GAME

AVALON is a long-term, live service project centered around community involvement. The game takes place in a vast universe that combines concepts from fantasy and science fiction. Players will be able to travel throughout the universe to participate in ongoing conflicts across a variety of worlds, with the efforts of the community shaping the narrative as it continues to play out in real time. More information will be revealed as the development progresses.

During the pre-alpha we’ll be developing the core systems, adding a variety of weapons, abilities, game modes, and enemies, all of which will serve as the basis for the in-game training simulation. As we transition to Alpha development, we’ll begin to flesh out the systems that represent the actual gameplay outside of the simulation.

THE LORE

You’re a member of the Guardian Order, an elite group of sentinals sworn to protect the universe from dangerous otherworldly threats.

The universe is currently enjoying a time of relative peace, with the occassional disturbance being swiftly dealt with. However, while the universe thrives, reports indicate suspicious activity from an old faction remnant, while an unknown precense stirs in the outer regions.

Anticipating the inevitable conflicts, more Guardians must be recruited to help defend against the forseen threats. As an initiate of the Order, you have arrived on the planet of Alethia, where you will undergo extensive training to prepare for the coming storm.

FREE, FREE, FREE

AVALON is and always will be totally free, with no in-game monetization. While the game is a passion project that will continue development for years regardless of the financial status, we’ll be relying on support from the community in order to continue the current rate of development. At the moment we’re a small 2-person team, but with enough support we’ll be able to scale up and further speed up development.